If your plots fall apart after a few sessions, maybe you haven’t thought of motivations. Look here!
Tag: writing
Focused Location Crafter Exploration
Would you like to add some Spice into Location Crafter? Now your heroes will be able to skew it through focused exploration. Check out this Homebrew!
Oracles and Plots: Player vs Character Knowledge
Here are my thoughts about figuring out what is the best knowledge type method for your solo games.
Heralds of Akkadia – 2
Sargon goes back to tell his Father about how blessed he was to carry war. But actually, war found his father first, what will Sargon do?
Heralds of Akkadia – 1
Sargon exits the sacred caves, and meets a slave of his King, who was waiting for him with a Donkey pushed Chariot. Yet the fog and mist feel terrifying on this evening, how will be the way back home?
Heralds of Akkadia – 0
Omens, prophecies and dreams invade Sargon’s consciousness. Will he follow the will of the priestess of old gods?
The KathHiux Node
The JuxHacker is a Virtual Reality DeepNet specialist. A fight for freedom demands cracking one of the evil corporation’s JuxNodes. Will she succeed?
After World 2155 – 2
Sven climbs a jungle cliff and finds an abandoned wasteland of wind turbines. There, an android is buried.
After World 2155 – 1
Sven finds native inhabitants in this toxic, radioactive island of old times. Who are they?
After World 2155 – 0
Follow the stories of Sven, the Post-Apocalyptic Monster Slayer, looking for replacement parts for their broken Ship, on a radioactive island.